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The Gilded Swallow

Jewelry & Accessories E-commerce Website

PROJECTS

UX Design

UI Design

PROJECT

Design an e-commerce website for a company that makes and sells handmade jewelry and accessories.

PROJECT DURATION

6 weeks

MY ROLE

Lead UX Designer, UX Researcher, UI Designer

RESPONSIBILITIES

User Research, Competitor Analysis, Design Research, Wireframes, Page Designs, Prototyping & Testing.

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The Story

The Gilded Swallow is a team of Designers that make handmade jewelry and accessories. They are passionate about their creations that they feel are works of art. The swallow used in their logo represents freedom, grace, and the ability to soar above challenges. The Gilded Swallow uses sustainable materials and donates 5% of their proceeds to the Autism Society. 

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Challenge

Design an e-commerce website that sells jewelry and accessories that offers a multitude of category sorting options, an account registration that enables users to save their favorite products, and provide detailed information about the materials used.

Solution

The Gilded Swallow's website allows users to create an account to save their favorite products while enabling comprehensive search and sorting functions. Detailed information about materials used are included to help users select items they will not be allergic to.

.01
Understanding the User

  • User research

  • Personas & Problem statements

  • Empathy maps

  • User journey maps

  • Competitor Analysis

UX Research

My user research entailed interviewing users who have purchased handmade jewelry that included:

  • Conducting interviews

  • Creating personas

  • User stories

  • Empathy maps

  • User journeys

  • Competitor analysis

From my research it was clear that users wanted to be able to:

  • Create an account to save their favorites and payment information

  • Favorite jewelry they liked so that they could purchase it later

  • View the jewelry by categories, such as metal type and style

  • Find out more about the materials

PERSONAS

I interviewed a small group of people to understand the kind of people that frequently buy jewelry and accessories. I wanted to have an initial understanding of the personas to focus on. 

PROBLEM STATEMENTS

Identifying the problems that users face is indeed crucial for creating a user-centered experience. Starting with clear problem statements for the primary personas and using the "who, what, when, where, why, and how" framework enabled me to have a solid understanding of the challenges users were encountering.

KATE

Kate is a Designer who needs to see metal types when she’s buying jewelry online because she has a skin allergy to certain metals. 

LAURA

Laura is a busy mom who needs to be able to create and account and save her favorite items so she can purchase them at another time.

PAIN POINTS

Reviewing the pain points provided me insight into what needed to be included in the new website. 

1. Account & Favorites

Some users were unable to create an account. This hindered the user from viewing their selected favorites to make future purchases.

2. Product Information

Many users found there was not enough detailed information about the items, such as materials and images of the products being used.  

3. Sorting & Filters

Many users found the navigation, filters, and product sorting to be inconsistent which made it hard for them to find an item they wanted.

EMPATHY MAPS

I created empathy maps to better understand the users' pain points.

USER JOURNEY MAPS

I also a created user journey maps to dig deeper into each stage that the users go through when buying jewelry.

COMPETITOR ANALYSIS

Competitors

Competitive Audit Goal

Identify key jewelry designer competitors and review the products they offer for The Gilded Sparrow, a jewelry website design.

Lisa Leonard Designs (Direct)

Pura Vida (Direct)

Lucky Brand (Indirect) 

Kendra Scott (Indirect)

Gaps Identified

Lisa Leonard Designs: Does not offer user favorites option

Pura Vida: User favorites are not readily accessible

Lucky Brand: Category options are limited and not user friendly

Kendra Scott: mega menu overwhelming & user favorites not easily accessible

Opportunities Identified

  • Create favorites option and use an icon to access favorites in header

  • Modify design of mega menu on desktop to be easier to read

  • Use more white space around products (use Gestalt Principles)

  • Add more category options

  • Organize category hierarchy to meet the users needs

.02
Starting the Design

  • Site map

  • User Flow

  • Storyboards

  • Paper wireframes

  • Digital wireframes

  • Low-fidelity prototype

  • Usability study

  • Affinity map

UX Design

My design process entailed creating a site map, a user flow, storyboards, paper wireframes, digital wireframes, a low-fidelity prototype, a usability study and an affinity map

SITE MAP

Site Map

In order to visualize how individual webpages or site sections are related to each other, I designed a site map.

USER FLOW

I created user flows to visualize how a user would navigate making a purchase. I did this to make sure my site map was correct and to flush out the full user experience.

User Flowchart

STORY BOARDS

I created story boards to empathize with users, visualize the user journey, and communicate my vision effectively.

PAPER WIREFRAMES

Drawing the paper wireframes helped me to flush out the layouts and got me to think more about the elements I wanted to include. I placed icons for the user’s account and favorites in the header which was an important need from my user research.

Wireframe Sketches

DIGITAL WIREFRAMES

I created digital wireframes to determine the logical flow between pages and screens and made adjustments from initial feedback. When I designed the digital wireframes, I thought deeply about the hierarchy of information and included the most important elements from my user research.

Digital Wireframes

When designing, I also thought about the user experience and made adjustments to my wireframes before building the low-fidelity prototype. I also utilized Gestalt Principles. Gestalt Principles are principles / laws of human perception that describe how humans group similar elements, recognize patterns and simplify complex images when we perceive objects. We use the principles to organize content on websites and other interfaces so it is aesthetically pleasing and easy to understand. The 3 laws of Gestalt Principles are:

1. Similarity

This is when elements that look alike (in shape, size, or color, for instance) are perceived to have the same function. 

2. Proximity

This is when elements that are close together appear to be more related than things that are spaced farther apart.

3. Common Region

This is when elements located within the same closed area are perceived to be grouped together.

Digital Wireframes Gestalt Principles
Digital Wireframes
Digital Wireframes

LOW-FIDELITY PROTOTYPE

I designed low-fidelity prototypes to visualize the site design in the early stages to make any necessary improvements before designing the UI. 

USABILITY STUDY

AFFINITY MAP

Upon completing the usability study, I created an affinity map to organize the modifications I needed to make for the final designs. I categorized the data into 4 groups: Navigation, Products, Account, and Purchasing.

I then sorted the notes by priority to determine what needed to be modified first within the site.

Affinity Map

.03
Finalizing
the Design

  • High-fidelity prototype

  • Accessibility

UI Design

Using my affinity map, I made the necessary modifications based on the highest level priority. I had a final review and collected feedback from my colleagues which prompted me to slightly reorganize and enhance the hero section.

FINAL DESIGN

I put the finishing touches on my high-fidelity prototype and submitted my project. Final grade: A 

ACCESSIBILITY CONSIDERATIONS

1

Color

I used a high color contrast for all of the text and buttons to improve readability for all users. 

4

Hierarchy

I organized the menus, product items and categories so the navigation would be consistent. 

2

Typography

I chose sans serif fonts and maintained consistent spacing throughout the website.

5

Spacing Friendships

I separated and grouped elements to make it easy to determine each section.

3

Iconography

I made sure the icons were clickable so it would be easy for users to make their selections.

6

Style

I chose typography, colors, icons, and buttons that would be inclusive and accessible. 

.04
Going Forward

  • Takeaways

  • Next Steps

Takeaways

IMPACT

I believe the impact of my designs will compete in the market, improve sales, and maintain customer satisfaction which is the goal I set from the outset.


“The design showcases the jewelry well and makes it simple to find and view the items to be able to complete the purchase.”

WHAT I LEARNED

Using a double navigation header enabled users to quickly access their shopping cart, menu, favorites, account and search. 

Creating in depth filters helped users to select items based on the materials.

Next Steps

1

Research more competitors, create competitor audits and analysis to continue to identify gaps and opportunities. Research not only helps us to better understand the user, but also helps us to stay competitive in the market and maintain customer satisfaction. 

2

Conduct more usability studies to continue to enhance the user experience. It’s an ongoing process because more products may be added to the website and also the user needs can change depending on how web development continues to grow. 

3

Make the site fully accessible for users with special needs. It’s pleasing to see more and more websites focusing on accessibility. The next step would be to find a widget that could be integrated into the website so that we are including special needs users. 

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